Skip to content

Case studies

Product work shown in context, not a thumbnail grid.

We describe the problem, team ownership, design decisions and outcome. Numerical metrics are published only with a verified source.

en
1v1 duel result screen on the ShootGG server

ShootGG

ShootGG duels system

A complete 1v1 flow, from matching players to a clear match result.

Scope
Gameplay UX · NUI
Technology
FiveM · NUI · Lua · JavaScript
Open case study
HUD, notifications and player documents displayed over FiveM gameplay

Projekt FiveM

Production HUD and notification system

An information layer designed for constant use without overwhelming the player's screen.

Scope
UI system · Notifications
Technology
FiveM · NUI · React · Lua
Open case study

Need a similar system?

You do not need a finished specification. Start with the current process, problem and expected outcome.